The Umbrella Corporation – Probably THE Most Evil Company In All Of Fiction

The Umbrella Corporation, a staple in the Resident Evil series and probably THE most evil corporation in all of fiction, why? well… let’s find out.

FOUNDING OF UMBRELLA

The Umbrella Corporation was originally founded as Umbrella Pharmaceuticals in late 1967 in the UK by Dr. Oswell E. Spencer, Dr. James Marcus & Dr. Edward Ashford.

Marcus and Spencer had become obsessed with a 19th century encyclopedia titled Natural┬áHistory┬áConspectus. It was written by Henry Travis and detailed his journeys and contact with the Ndipaya tribe of West Africa and their folklore detailing a flower which can imbue great powers when consumed. Spencer and Marcus conducted several expeditions into the region and eventually discovered the flower. The Drs. along with Marcus’ student Brandon Bailey, discovered the flowers contained a mutagenic virus they would later dub “Progenitor”. Brimming with potential, Spencer made it his life goal to ensure the genesis of a new race of humans using this newly discovered progenitor virus. He founded Umbrella Pharmaceuticals alongside his long time friend Marcus and their mutual friend Ashford. On the face of things, Umbrella was a simple medicine manufacturing company, some of their most notable contributions were Adravil, Aqua Cure, Safsprin, and a common first aid spray to heal wounds. Under the surface the main goal of Umbrella was to further Spencer’s research into the advancement of humanity using Progenitor and to manufacture bio weapons to be sold for research money. One such project, became known as the “T-Virus”.

In the early 1970’s, Umbrella acquired Arklay laboratories and their samples of the Ebola virus. Officially, Arklay was using the virus samples to attempt to manufacture a cure; unofficially, they were mutating the virus to strengthen it’s applications and potential use as a bio-weapon. Throughout the early 70’s, Umbrella acquired several other subsidiary laboratories and their research for use in it’s bio-weapon research and manufacturing. They would contract each subsidiary to manufacture a specific medicine but use their collective research, which was deemed property of Umbrella, to further their bio-weapon research.

Progenitor flower

For each vaccine that the Umbrella Corporation produced, they also produced a strain of the virus that was resistent to it. Thus, ensuring them a global market. A large portion of their viral research was on specific viruses and bacteria outlawed by the 1972 Biological Weapons Convention. As Umbrella began to acquire more and more research firms, they also branched into other industries, always with an ulterior motive. Umbrella made a huge push into tourism and transportation who’s main purpose was the transportation of biological and viral weapons out of Africa. They also founded an Umbrella subsidiary company for defence manufacturing called Umbrella Industries that focused on weapons manufacturing and Anti-B.O.W (Bio Organic Weapon) weaponry.

In 1978, the T-Virus project began to move away from its original designation as a weapon of death when it was discovered that hosts infected and killed with the virus underwent severe mutations. The T-virus caused severe mutations in the host which rendered them alive in a mentally damaged, cannibalistic and homicidal state capable of strenuous activity even after death.

DISSENTION AMONGST THE FOUNDERS

As the success of Umbrella began to take shape, the founding members of the company became at odds with one another. Ashford was actually killed in a T-virus experiment that went awry in 1968. It is highly believed that Dr. Spencer had something to do with the accident, though no connection was ever proven.

Dr. Marcus grew very unpopular with the executive board of the company for his tendency to use executive trainees as guinea pigs in his biological experiments without consent. It got so bad that Umbrella Security Service (the company’s private police force) apprehended and executed him in 1988.

Dr. Alexander Ashford, the son of the Late Dr. Edward Ashford, did not take up his father’s work in virology and thus was not a threat to Spencer and his control of the company. Alexander’s daughter, Alexia, however, did follow in her grandfather’s footsteps and helped to restore the Ashford name to prominence. Spencer grew worried of the Ashford’s once more and both Alex and Alexia were infected with a version of the T-virus code named “Veronica”. They disappeared from public eye and were believed to be dead.

Dr, Brandon Bailey now a full fledged virologist and not just Marcus’ student, was overseeing operations in Africa with the production of the T-Virus and various other biological weapons. Despite his requests to be moved to another locale, he was kept in Africa as head of manufacturing and research until he was executed by the Umbrella Security Service in 1998 to prevent a “security breach”. Several other doctors and their descendants would die under suspicious circumstances, with no direct evidence ever implicating Spencer.

BIO ORGANIC WEAPONS

NEST Facility

In the early to mid 1980’s a rare but effective immunity to the T-virus was discovered in various populations around the world. T-Virus research was doubled as well as the production of new chimeric beasts dubbed “B.O.W” (Bio Organic Weapon) began. The B.O.Ws were utilized by many militaries around the world that Umbrella had infiltrated in an attempt to kill anyone with a natural immunity to the T-Virus. By this point in time, Umbrella had grown to be a massive global conglomerate that controlled many of the most powerful nations around the world. The Arklay laboratory was the main research installation for Umbrella USA until the construction of the NEST Facility in 1991. The NEST (renamed the HIVE in the film series) was a massive underground research facility on the outskirts of Raccoon City that specialized in work with the G-Virus. The G-Virus (Golgotha Virus) was a mutated viral strain of the original Progenitor virus that could reanimate dead tissue without the negative effects of the T-Virus. It would also bestow upon the host near superhuman abilities effectively granting them biological immortality.

Jealous of the success coming out of Umbrella USA and their NEST facility, the European branch of Umbrella began work on their Nemesis Project. Project Nemesis was designed to create an intelligent parasite that could circumnavigate the brain death and loss of intelligence caused by the T-Virus. Project Nemesis ran alongside the USA’s project Tyrant to develop a superhuman weapon. In 1998, both projects were merged to create the Nemesis T-Type, a hulking B.O.W that had an AI interface to allow remote control of its actions. The only known Nemesis T-Type was dubbed “The Pursuer”, it was killed by Jill Valentine and Carlos Olivera during the Raccoon City incident.

PRE RACCOON CITY INCIDENT

With the collapse of the Soviet Union in the early 90’s, Umbrella aggressively expanded into Easter Europe and Northern Asia. they founded, trained and armed several branches of paramilitary forces all under the control of the Umbrella company for use in outbreak events. An anti-B.O.W training facility was established on Rockford Island and was overseen by Alfred Ashford, the grandson of Dr. Edward Ashford.

Umbrella developed an intelligence division which served to keep track on the various governments of the world and their plans. The intelligence arm of Umbrella planted moles in various governments around the world, one such mole, that was planted in the USA, was Albert Wesker.

Umbrella’s influence over the governments they were selling weapons and biological agents to was extremely prevalent. When plant No.57 in West Africa suffered an outbreak, the Umbrella Biohazard Countermeasure Service (UBCS), massacred everyone in the plant and the surrounding villages to prevent exposure. This cleansing was covered up by the government so nobody would know of Umbrella’s involvement. Similarly, when a human experiment went wrong at a hospital in the Arklay Mountains, there was no police investigation, no media outlet identified Umbrella as the culprit and the hospital was shut down in 1993.

In 1996, one reporter who was getting close to the truth of what was really going on, was murdered with his body being washed up on the shore of the Aimes River. No investigation was conducted into his murder and all his notes and evidence mysteriously disappeared.

RACCOON CITY INCIDENT

THE MANSION INCIDENT

By the time of the Raccoon City incident in 1998, Umbrella’s influence and power had begun to decline. The decline was attributed to 2 reasons:
1. Industrial Espionage with other companies and governments stealing Umbrella’s research.
2. Internal Destabilization from the constant fighting and back stabbing done by the Umbrella board.

In May of 1998, the facility in the Arklay Mountains had a containment breach. While the facility was quickly put on lockdown, sentient “Cerberus” B.O.Ws escaped and made their way through the mountains killing and turning hikers into zombies. These zombies then attacked and turned other civilians into zombies as well. The local law enforcement was unable to determine a cause of the deaths or stop them from piling up. They contacted the STARS (Special Tactics and Rescue Service), a paramilitary organization funded by Umbrella that operated independently of both law enforcement and military, to help stop the murders. Having retired from the military, Albert Wesker was now leader of an elite team of STARS operatives and was tasked by Umbrella with taking his squad into the mountains and allowing them to be killed. He was told to destroy any incriminating evidence linking the incident to Umbrella and record all combat encounters to observe the combat effectiveness of the T-virus infected hosts. Wesker faked his death and left with all the incriminating evidence he had found and fled to the rival biological tech company. Only 2 members of his team survived the ordeal, Chris Redfield and Jill Valentine.

OUTBREAK INCIDENT

Dr. Birkin, the head of the NEST facility underneath Raccoon City, devised a plan to leave Umbrella and hand himself, along with samples of the T-Virus and the G-Virus, over to the US military/government after he failed to impress his way into Dr. Spencer’s inner circle. Due to the deep influence of Umbrella, he devised a plan to ruin them and expose their nefarious acts around the world. In the weeks, leading up to his departure, Birkin dumped live samples of the T-Virus into various essential works around Raccoon City such as their Sewage Treatment Plant. This allowed for the T-Virus to infect the entire City in a matter of weeks. By mid September of 1998, the entire City was experiencing the effects of the T-Virus and the Raccoon City hospital was under strict quarantine. Dr. Birkin was killed when he released his “Hunter” B.O.Ws in the sewers of the city. An Umbrella Security Service team was sent to handle the problem and Birkin was killed in the crossfire. He used a vial of the G-Virus to mutate himself into a powerful monster that rampaged through the sewers and the city itself.

T-Virus

By this time, Umbrella had become aware of the contamination of Raccoon City and moved to cover up their involvement. They quarantined the entire city and attempted evacuate some of the remaining uninfected civilians. When the infection spread too rapidly, the Umbrella squads sent into the city were decimated. The remaining National Guard, Military and Umbrella forces retreated to their blockades and sealed the city shut. With the city sealed and all living people in the city presumed to be infected or soon to be, Umbrella decided to use this as a testing ground for some of their B.O.Ws. Umbrella Europe deployed the Nemesis project to eliminate any surviving STARS members or civilians in the city, to test its combat effectiveness and to avenge the disappearance of two other B.O.Ws sent in by the military to initially control the outbreak. When it became clear that the outbreak could not be contained, and project Nemesis was lost to some survivors in the city (Jill Valentine and Carlos Olivera), The President, Joint Chiefs, and the Security council opted to use and experimental fuel air bomb to destroy the city and all traces of the infection. An undercover Umbrella agent used his influence over Senator Ron Davis to push for the bomb to be used. On October 1, 1998, the fuel air bomb was deployed and the city was destroyed along with all evidence of Umbrella’s involvement in the outbreak incident.

UMBRELLA’S DECLINE

After the incident in Raccoon City, the United States government was no longer able to ignore the power that Umbrella had amassed. Congress voted to suspend Umbrella USA’s right to do business in the country and federalized all of their assets. With no evidence of the outbreak despite what some survivors were reporting to the media, the United States government was in very hot water over their bombing of the city. While several outlets were receiving interviews from survivors like Alyssa Ashcroft ( a field reporter with Raccoon City Press), the threat of bio-weaponry was covered up providing no excuse for the bombing. In response to the backlash received over the Raccoon City incident, the United States government formed the Anti-Umbrella Pursuit and Investigations Team. This team was focused on anti-B.O.W tactics and was given near unlimited power to operate within the US against bio weapons and outbreaks under the Anti-Virus Weapon Protocol No.7600.

As stock shares in Umbrella and its influence began to wain, Dr. Spencer (now the only surviving founding member) decided to shutter much of Umbrella’s viral weapons research and production. Umbrella’s African production facility was shut down and all staff eliminated to prevent a security breach.

In November after the Raccoon City incident, Umbrella’s facility on Sheena Island was destroyed along with their production facility for project TYRANT.

In December, the Umbrella training facility on Rockfort Island was attacked and destroyed by the Rival Company. The survivors fled to the Antarctic transport facility Umbrella had set up years before to distribute bio-weapons globally without interference from governments. As the survivors and the samples of the T-Virus they brought with them were deciding what to do, former STARS member and survivor of the Mansion Incident Chris Redfield, activated the facility’s self destruct system.

As the years ticked by, Umbrella found it hard to keep their employees in line. With their detention facilities on Rockfort and Sheena islands gone, and their research grinding to a halt, many employees began selling bio-weapons on the black market to make enough money to run from the company. The United States government was still covering up the bio-terror attacks, which were growing in frequency with the weapons making their way onto the black market. To combat this rise in bio-terrorism, the United States government formed the Federal Bioterrorism Commission to combat another threat on American soil should it ever arise.

Albert Wesker

In 2002, a terrorist named Morpheus Duvall raided Umbrella’s Paris facility and stole samples of the T-Virus as well as an experimental T+G Virus. The group then boarded a cargo ship as it was transporting illegal Hunter B.O.Ws to an unknown buyer in North America and commandeered the ship. The group threatened to fire missiles loaded with the T-Virus at large cities in both the USA and China unless they were paid 5 billion dollars. A coordinated effort between the US and Chinese governments resulted in a neutralization of the threat with no media coverage of the event.

By 2003, Umbrella had become a shell of its former self. Most of the nations of the world had withdrawn their support of the company and many of its subsidiaries were closed down. The final straw that broke the camel’s back was when their Caucasus facility suffered an outbreak. The surrounding villages were all burned to prevent further spread of the virus and Umbrella lost their super computer that had all of their research they amassed since the founding of the company. The United States Division of Umbrella was embroiled in a legal battle, which they almost won, in regards to the incident in Raccoon City. Due to the lack of physical evidence tying them to the outbreak and the cleansing of the city, Umbrella was nearly able to shift full blame to the government of the United States. It took a defected Albert Wesker, who had copied the super computer hard drive before the Caucasus facility was destroyed, making a covert deal to provide the US government with overwhelming evidence to convict Umbrella USA for a guilty verdict to be rendered. With Umbrella USA being found to have caused the incident and being found implicit in the “sanitation” of the infection, their stock prices plummeted and they were forced to declare bankruptcy due to compensation claims.

Umbrella Pharmaceuticals and the Umbrella Corporation were forced to declare bankruptcy following the verdict in the United States Supreme Court. American and Russian intelligence services issued a warrant for the capture of Dr. Spencer, though it was several years before he was found. He was killed by Albert Wesker in 2006 before he could stand trial for his actions.

With the bankruptcy of Umbrella their only division to remain active, if even for a brief period, was their Japanese location. It remained active until its liquidation in 2014 when no company would risk their reputation by purchasing it.

Umbrella Pharmaceuticals and the massive global conglomerate of Umbrella Corporation are without a doubt one of if not THE most evil corporations in all of fiction. Granted there are some like Oscorp from Spider-Man, Lex Corp. from DC Comics or even Abstergo Industries from Assassin’s Creed that are pretty brutal in their treatment of people; but, none of them compare on the scale of Umbrella. Umbrella essentially owned your research, you and anything you produced. Not to mention they reserved the right to kill you if necessary to prevent a “security breach” or even used you as a guinea pig for some new viral weapon they were testing without notifying you that you were being tested. They condoned the massacre of nearly an entire city to test some of their own mutated weapons, and they tried to cover it all up with a bomb that destroyed all evidence linking them to the incident. This is one company that I am happy has stayed firmly in the realm of fiction.

That was an extremely condensed version of the history of the Umbrella Corporation from Resident Evil fame. Any thought let me know in the comments. See you next week!

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My Most Anticipated Games of 2019

This week I decided to take a bit of break from the usual comic or sci-fi posts and focus on something that I’ve been watching closely, the upcoming games of 2019. With greats like God of War, Marvel’s Spider-Man, and Red Dead Redemption 2 having come out this past year, it’s going to take some serious mojo to top that list.

Let’s dive right into the list!

1.BioWare – Anthem

You’ll probably need to live under a rock to have not heard anything about this game. Produced by BioWare (of Dragon Age and Mass Effect fame) this upcoming “shared shooter RPG” is making massive waves as we near its release date of mid February. Having taken some bad press recently with their follies (Mass Effect: Andromeda to be specific), BioWare went through a complete restructuring of their development team before production on this began. The game focuses on your playable character as a member of Fort Tarsis on an alien planet sometime in the near future. In order to explore the wilds of the planet and defend the people of the fort, your character uses a Javelin. Javelins are exosuits that allow for intense combat, flight, and even underwater exploration. There are 4 main classes of Javelin: The Ranger (all around suit), The Colossus (The “tank” suit), The Storm (Wizard-like suit that hovers and uses elemental attacks), and the Interceptor (Quick and up close damage expert). Each Javelin is reportedly customizable to an extent and each player can have multiple Javelin suits of varying levels.

I personally am very excited for this game, but I, like many, have some very big reservations about a game BioWare puts out. I still have a bad taste in my mouth from Andromeda… That being said, this is probably going to be the biggest game of the first quarter and doesn’t look to have much direct competition, which will help it out immensely.

2. 4A Games – Metro: Exodus

Set to release a week before Anthem, this single-player first person shooter is the next chapter in the Metro continuity. It, like it’s predecessors (Metro 2033 & Metro: Last Light), rely heavily on horror and stealth while implementing survival components to add an extra level of difficulty. Developed from the Metro novels by Russian author Dmitry Glukhovsky, Glukhovsky actually worked on the second game, Last Light, (having helped write the storyline) and as sole writer for Exodus. The games take place in a post-apocalyptic near future where nuclear war has devastated the globe. The population of Russia has taken refuge in the Metro and has built a vast underground civilization using the metro tunnels. A special branch of the military known as Rangers, are responsible for scouting the surface and some of the deeper tunnels which are home to some nightmarish creatures. One of the really unique points of the games is that because the people are forced to live in the metro, good ammunition is hard to come by. Due to the shortage of good ammunition, military grade ammunition is your currency; however, in a tight spot, you can load your weapons with the military ammunition to deal more damage than the sub par readily available bullets.

I’ve been a fan of this series since I bought the first game for the Xbox 360 back in 2010. I like the expansive world that Glukhovsky has built and the alternate history it contains, for example, in Last Light (the second game) you have to sneak through the front lines of a still raging Eastern front of WWII. The main character, Artyom, is also a very relatable person, he was a young 18 year old kid when he started and has since become a type of leader and hero to the people of the Metro. I’m very much looking forward to this game and hope that it will serve as an epic third chapter in a great series.

3. Ubisoft – The Division 2

Say what you will about the first game, but Ubisoft has a habit of taking something that was sub par on release and by commitment to the fan base, turning it around and making it great. They did it with Rainbow Six Siege and they did it with the Division. The first game was released to some very sub par reviews citing it as repetitive and barren as well as having a “fractured progression system”. This didn’t hinder what I thought to be a great story, which is made all the better by how plausible it is (to an extent). The story is an eco-terrorist was able to obtain a sample of the smallpox virus which he then mutated in such a way that our vaccinations wouldn’t work against it. The virus was then sprayed onto $1 bills and distributed around Manhattan on Black Friday. The virus moved its way through the city killing hundreds of thousands and forcing the government to quarantine the city. The President then activates “The Division” which is a top secret branch of the military to enter the city and find a cure while maintaining order in the streets. One of the best aspects of the game was what they called the “Dark Zone”. This was a walled off area in the center of the city that served as the PVP/PVE area. While there were high level enemies in this area, other players could also help you or try and kill you to steal your loot. Your character was only able to carry so much loot on them before having to call in an air evac. This air evac was visible to EVERYONE in the Dark Zone and attracted a lot of enemies that you would have to hold off until the evac arrived.

Division 2 is supposedly set 7 months after the first game and takes place in Washington D.C., where a civil war has broken out between the survivors and “villainous bands of marauders”.

I was a huge fan of the original game but after you got to a certain point there was a definite lull. You would be too strong to do any of the missions without difficulty and the Dark Zone was only viable if you had a fireteam; however, without the powerful gear from the Dark Zone, you couldn’t do any of the incursions because they were too difficult. I’m really hoping they’ve addressed this issue in the new game as it was one of the main criticisms of fans. From the looks of the trailer they released, it heavily resembles the first game with some notable improvements and it appears they added new weapons one of which is a crossbow.

4. id Software/Bathesda Softworks – Doom Eternal

Coming off their massive hit’s success in 2016, Bathesda/id Software’s next project is coming to consoles later this year. Coming in as the fifth main title in the Doom game series, this game serves as a continuation of the story from 2016’s Doom which in itself was a sequel to Doom 64 from 1997. At the conclusion of the 2016 game, the Doom Marine has been tricked by the Cyborg Samuel Hayden, leader of he UAC facility on Mars, and teleported away to an unknown location. Eternal will pick up after the first game with the forces of Hell invading Earth and the UAC being unable to stop the invasion. The original development team will return to create Eternal helping to ensure direct continuity with the original. One thing that I do hope they continue with is having the Easter eggs to the original games. I remember one spot in particular where you enter a door and are put in a portion of one of the old school levels with the 8bit graphics and musical score. It was a great homage to the originals that helped to pioneer the first person shooter genre. This series is known for its excessive gore and frightening monsters, something that the new series has leaned into heavily. Whether they’re Hell Knights, Barons of Hell, or possessed UAC personal, the enemies are varied and offer unique challenges to defeating each one.

I personally can’t wait for this game. I was a massive fan of the original and play it if i ever just need a game to zone out to and not think. The one thing that really captured me with this new series was the score. While most FPS games use orchestras and ambient music to generate their atmosphere, Doom lends more towards creepy Halloween style environment music blended with sci-fi and heavy metal for the action sequences. There’s nothing quite like picking up that double barrel shotgun and loading it for the first time to a massive heavy metal “dun dun… dun dun” on an electric guitar with heavy distortion.

5. CD Projekt Red – Cyberpunk 2077

Cyberpunk 2077 is an interesting prospect for this upcoming year to say the least. Coming from Studio Projekt Red who are known for the Witcher game series, this is a far cry from their medieval and magical world they got famous on. This game centers in the world 2077 wherein cybernetic modifications are the norm for most citizens. The player takes control of the character known only as “V”. V is a completely customizable character from clothing and modifications right down to eye colour and sex. While it is an RPG style of game, there are base classes that a player can choose: NetRunner (centers on Hacking), Techie (centers on Machinery) and Solo (centers on Combat). The game takes place in a city called “Night City” which is located somewhere in California. Night City is divided into six different districts that each have their own aesthetic and atmosphere. In true CD Projekt Red fashion, there will be multiple endings to the game and players actions and choices throughout the game will determine which ending they receive. The game will feature heavily on robotics, cybernetics, body modifications as well as autonomous technology.

This is one game I’ve had my eye on ever since they released a teaser trailer back in January of 2013. E3 2018, was where they showcased the first actual footage of the gameplay and it looked amazing. It blends the intricate gameplay that the studio is known for, with a distinct setting that hasn’t been touched on much, Detroit Become Human could be seen as the exception. With so much riding on this game and it being the studio’s first attempt at something other than the Witcher, this could be a make or break for CD Projekt Red.

6. Ubisoft – Skull and Bones

Alright, I’m going to be blunt with you, I love pirates. There are very few eras in history that I really enjoy and the classical pirate age is one of them. Yes, I know that piracy has been around for hundreds of years, but I’m specifically talking about the classic Pirate Lords like Captain Morgan, Charles Vance, Jack Rackham, etc. This game is centered in the Indian ocean and details the exploits of the East India Trading Company. Players assume control of a Pirate captain of their own design and set sail across the Indian ocean in a single player campaign and can take on other players in the “Disputed Waters”. Originally showcased at E3 2017, the game was then slated for a Q4 2018 release. The release date was pushed back to 2019 in order to accommodate bug fixes and 4K upscaling. Not much is known about the story of what the game will entail. The developers have stated that it will be possible to acquire other ships throughout the story in addition to the one you start with, as well as customizing the weapon loadout of your ship.

As someone who was a HUGE fan of Assassin’s Creed IV: Black Flag, I’ve been longing for a good pirate game ever since. I was extremely tempted to buy into Microsoft’s exclusive Sea of Thieves, but thanks to some very observant friends who scour review sites, I did not. I can’t say I wasn’t disappointed when this game got delayed, but as my friend Theo points out “If they delay it, that means they’re fixing broken things. So I’m okay with it”.

7. Capcom – Resident Evil 2 Remake

Much like what I said for Anthem, you literally have to live under a rock to have not heard of Resident Evil. Whether it’s the immense game franchise or the movie series that has been going downhill since the first one… everyone knows of this franchise that helped to pioneer the survival horror genre. At E3 2018, gaming giant Capcom surprised everyone by announcing they would be remaking Resident Evil 2 and releasing it on modern consoles. They showed a brief video of the gameplay that we can expect and it looked amazing. Serving as a direct remake of the 1998 classic for the original Playstation, Resident Evil 2 is going to bring us back to the first T- Virus outbreak in Raccoon City. Claire Redfield and Leon S. Kennedy are the main playable characters and their Character models have been updated to coincide with some of their more modern interpretations. The main change that Capcom implemented for this remake is to change the style of camera and controls. Originally sporting “tank controls” (moving the character relative to where they are looking not the camera angle) and fixed camera angles, they have updated the interface to work with an over the shoulder third person style of movement.

When I heard that this game was getting a remake for modern consoles I was ecstatic! This is one of the few Resident Evil games that I was never able to play. It came out when I was 7 years old and I remember seeing a cardboard cutout for it at Microplay and asking my mom if I could get it. She took one look at the cutout and said “Absolutely not! Are you crazy?!” solid call on that one mom… That being said I am no longer 7 years old, so bring on the gory zombie mayhem!

HONOURABLE MENTIONS

Mortal Kombat 11, Rage 2, Star Wars Jedi: Fallen Order, Wolfenstein: Youngblood, and Biomutant.

I feel like I should include Halo: Infinite on this list, but apart from a short video showcasing the new Slipspace engine that 343 built to run the game, we haven’t heard anything about it. The most recent information we have is that it will allow for 4 player single console co-op and have Halo: Reach style customization. I keep my ears and eyes peeled for any information on the upcoming Halo: Infinite but my guess is that it will be announced at E3 2019 for a 2020 release date.

There you have it! Those are my most anticipated games of 2019. Are there any you think I missed? See you next time!